During this 1st Introductory course of this 3 part series you will become introduced to Unity – professional game engine. This program in Game Science, Design and Development will have you learn how to design and make digital games from concept to coding logic and concepts such as conditions and loops, programming skills (using C#); Game Design UI/UX, how to research game concepts, create stories, digital characters and animations.
Topics include:
- Introduction with Game Development and Storyboard Design using Unity
- Introduction to Unity3D Game Engine, Asset Store and Game Objects
- Creating an interactive game environment using GameObjects
- Creating additional scenes and user interfaces
- Implementing Game Logic
- Implementing Game Audio
- Animations and Particle System
- Testing games and bug fixing
- Acknowledging feedback, and discussing techniques that enhance game performance
- Presentation of game projects and ways to market a game
Module 2: Award in Digital Games for the Future (lvl 2): Introductory Game Design & Development using Unity 3D (Exit Award) | MQF Level 5 | 6 ECTS