Game Design and Development

375.001,375.00

 FOR ADULT LEARNERS 

Learn the art, technologies and creative process of creating digital video games.

  AWARDS MQF LEVELS 4-5   /   Get Qualified (70% Refund) 

Upcoming Commencement Dates: June (Level 1 -preparatory) and October ’24 (Level 2 onwards) (see all upcoming dates below)
Session: Mondays, 7-9PM
Duration: 30 hours per module/course | Assessment: Project-Based learning
Mode of Study: PARTTIME

This program is an Awards levels 4-5 bundle, recognised by the MFHEA. This continues to confirm the industry-relevance of our programs!

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Course Description

Course Overview

During this 4 part program you will learn how to create video games, starting from the fundamentals of game design and development all the way to developing games for Mobile (Android) and Virtual Reality!

By following this Award program you will gain a comprehensive understanding of the different elements underlying great video games as well as the technical and creative skills necessary to both design and develop a complete 3D video game from concept to testing and bug fixing and ultimately launching stage. During this course you will be using professional game engine Unity 3D.

Who is this course best suited for?

This course is very well designed for complete beginners and budding video game creators with little to no prior knowledge. It is also great for those involved in the design or creative industries with a basic knowledge of design programs from developers to industrial designers and product designers who wish to take on a new learning challenge and branch out into the field of Game Design and Development.

This learning experience is based on various creative tasks and hands-on modules which aim to provide the student with an steep yet progressive learning curve starting from complete beginner to advanced levels.

Through a design and make learning methodology, by following this course students will also obtain a taste of what it takes to work in the creative industry. The program-tool-box introduced during this course include: Unity 3D, Microsoft Visual Studio (C#)

Download course Syllabus
Study mode: Project-based (exam free)    |    Duration: 120 hours (Lectures) / 30 hrs per module
Entry requirements: Good English communication. Basic to technical computer skills. No prior gaming experience or knowledge required.

What will you Learn after this course?

This course is a combination of learning through lectures as well as hands-on and practical experience through a series of workshops and design tasks.

  • Discover different digital design platforms and how to use them in a multidisciplinary approach;
  • Adopt a designer mindset: learn to test assumptions, testing techniques on finding bugs, gain feedback and criticism and improve your overall design.
  • Obtain knowledge and skills creating an interactive game environment using GameObjects and C# scripting techniques.
  • Become confident using Unity3D Game Engine, Asset Store and Game objects
  • By end of this course you will successfully Design and Develop 3 video games!

Required: Each student is required to be in possession of his own laptop & decent workstation which will run the game engines

Other Devices:
● Android device — for level 3 
● Virtual Reality headset (example Google Cardboard) — for level 4

Mode of Study: PARTTIME

Commencement dates: June 2024 (Level 1); October 2024 (Level 2 onward)
Time & Day: Mondays, 7-9PM
Mode of Learning: LIVE online

Christmas Break: Dec 24th 2023- Jan 6th 2024
Easter Break: 9th- 22nd April 2024
*Course schedules are subject to change from time to time without prior notice. Sessions may change during public holidays*

Recommended:

  • Award in Game Design & Development: Elementary Digital Games (Level 1)

Are you a young student or a parent on behalf of a budding designer and gamer?

Program Outline

Preparatory course (Optional): Award in Game Design & Development (lvl 1)- Elementary Digital Games *NO CODING

Overview: This course allows students who wish to learn more about the world of Game Design. With the use of friendly user-interface programs Game Maker or Construct students will deepen their understanding about coding concepts without the need for actual coding (we’ll get into that during the later modules!)

Who is this prep recommended for? Students with complete beginner/zero prior coding or programming knowledge or skills. The only requirement is Good English communication.

Preparatory Module 1: Award in Game Design & Development (lvl 1)- Elementary Digital Games (Exit Award) | MQF Level 4 | 6 ECTS

Lectures: 30hrs — Total hours of expected learning including lectures, self study, assessments and project work (150 hrs)

Part 1: Award in Digital Games for the Future (lvl 2): Introductory Game Design & Development using Unity 3D

During this 1st Introductory course of this 3 part series you will become introduced to Unity – professional game engine. This program in Game Science, Design and Development will have you learn how to design and make digital games from concept to coding logic and concepts such as conditions and loops, programming skills (using C#); Game Design UI/UX, how to research game concepts, create stories, digital characters and animations.
Topics include:
  • Introduction with Game Development and Storyboard Design using Unity
  • Introduction to Unity3D Game Engine, Asset Store and Game Objects
  • Creating an interactive game environment using GameObjects
  • Creating additional scenes and user interfaces
  • Implementing Game Logic
  • Implementing Game Audio
  • Animations and Particle System
  • Testing games and bug fixing
  • Acknowledging feedback, and discussing techniques that enhance game performance
  • Presentation of game projects and ways to market a game

 

Module 2: Award in Digital Games for the Future (lvl 2): Introductory Game Design & Development using Unity 3D (Exit Award) | MQF Level 5 | 6 ECTS

Lectures: 30hrs — Total hours of expected learning including lectures, self study, assessments and project work (150 hrs)

Part 2: Award in Digital Games for the Future (lvl 3): Unity for Android

During this 2nd course/module  …
Topics include:
  • Introduction with Game Development for Android using Unity
  • Setting up Unity for Android, and Analysing Game Environment
  • Introduction to coding for Unity Mobile using Unity’s Android mobile libraries
  • Understanding user experience and creating user interfaces for Android
  • Implementing Game Logic using Android’s sensors
  • Implementing Game Audio
  • Animations and Particle System
  • Testing games and bug fixing
  • Acknowledging feedback, and discussing techniques that enhance game performance
  • Presentation of game projects and understand ways

 

Module 3: Digital Games for the Future (lvl 3): Unity for Android (Exit Award) | MQF Level 5 | 6 ECTS

Lectures: 30hrs — Total hours of expected learning including lectures, self study, assessments and project work (150 hrs)

Entry Requirements: Successful completion of Module 2

Part 3: Award in Digital Games for the Future (lvl 4): VR games using Unity

Overview:

During this 3rd Module of this Award program you will learn how to create and develop a game in Virtual Reality. Throughout this course we will develop three mobile games; two of which will be developed together in class and one which will be a personal development project. The games will be based on Virtual Reality using Google SDK. A VR headset which either consists of a Google Cardboard or a VR Headset used for smartphones will be required during this course.

During this course we will create some very exciting VR games projects… so get ready!

Topics include:
  •  Introduction with Game Development for VR using Unity (Android)
  • Setting up and Integrating SDKs for VR and Android in Unity
  • Learning on obtaining available libraries for coding
  • Analysing and understanding user experience and creating user interfaces for VR
  • Implementing Game Logic as per VR documentation
  • Implementing Game Audio
  • Animations and Particle System
  • Testing and bug fixing
  • Acknowledging feedback, and discussing techniques that enhance game performance
  • Presentation of game projects and understand ways to market and earn revenue for a VR Android Game

 

Module 4: Award in Digital Games for the Future (level 4): VR games using Unity (Exit Award) | MQF Level 5 | 6 ECTS

Lectures: 30hrs — Total hours of expected learning including lectures, self study, assessments and project work (150 hrs)

Entry Requirements: Successful completion of Module 2


Full Award (*if all modules completed): Award in Digital Games for the Future: Game Design and Development

Assessment:

Project-based

Institute:

MAD Institute

Learning mode:

Hybrid and/or Class-based

Qualification

MFHEA Malta Further and Higher Education Authority

This ProfessionalSkills Design program is an MQF Levels 4-5 Award Bundle titled “Award in Game Design & Development (lvl 1)- Elementary Digital Games” MQF Level 4 (6 ECTS) and ‘Award in Digital Games for the Future: Game Design and Development (for PC, Android & VR using Unity 3D)’ MQF Level 5 (18 ECTS) by MFHEA. The Award certificate will be presented to delegates upon successful attendance of all modules and completion of relative assessment (Project). — This continues to confirm the industry relevance of our programs!

Program funding options

GET QUALIFIED SCHEME

Students following the ‘Award in Interior Design’ study programme can apply for the Get Qualified Scheme which will enable them to benefit from a tax credit of 70% of the costs incurred (ie. Upto €962.50 will be refunded back for this full award course).

For more details on this scheme visit >

TRAINING PAYS SCHEME (TPS)

The scheme offers assistance in the form of a training grant to aid participants with costs relating to training. Eligible candidates satisfying a list of criteria can benefit from a 75% rebate on direct training cost.

Learn more about this scheme >

Frequently asked questions

Is financial aid available?

Yes. In select learning programs, you can apply for financial aid under the Get Qualified scheme. Students who attend any of the eligible study programmes can apply for the Get Qualified Scheme upon successful completion which will enable them to benefit from a tax credit of 70% of the costs incurred.

The Get Qualified scheme is only eligible for Accreditation courses. Certificate level courses are ineligible for funding.

For more information about Funding & Scheme options visit >

I'd love to enrol but my budget is limited. How can I go about this?

ACM offers students the chance to schedule 3 interest-free payments which gives them the freedom and flexibility to invest in their studies and still do the things they love.

EasyPay Scheme – Students may also opt for the EasyPay plan for longer instalment payments. For more info visit here

Funding – Students also have the chance to get 70% of their course fees back thanks to the Get Qualified Scheme.

In which countries will my certification be recognised?

MAD is a licensed Higher and Further Education Institute by the Malta Further & Higher Education Authority (MFHEA). Our courses are all accredited by the NCFHE with relevant MQF Levels and ECTS Credits which allow our courses to be recognised in Malta and within the European Union.

What our students are saying

Its a very interesting seminar, and the way it was explained the Golden Ratio it looks very simple and very important.

After attending the Golden Ratio course with Stefan PriehybaCharles Zammit

Amazing seminar and workshop on the Golden Ratio with Stefan Priehyba. Well done to the team for your professionalism. It was highly enlightening and i thoroughly enjoyed it. Looking forward to more.

Sonia BorgAfter attending the Golden Proportions

Thank you AKartistry for the professional organisation. The topic was inspiring and truly interesting, we had a pleasant time.

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Very Well Done. Top is the best word i can find. Something special.

Aaron LuAfter attending the Golden Proportions

For those art lovers out there, Art Classes provides the right environment where you can indulge in learning about real art. If you’re hooked on classical and fine art, this is the place to be.

Paul FarrugiaAfter attending the Classical Realism Introductory course and the Life Portrait Painting specialization course

It was an amazing workshop! looking forward to the next 🙂

Sephora BaldacchinoAfter attending the Golden Proportions

Thank you 😊 Great opportunity. Loved every moment. 💚Ready for more😊😊 hope to work with you all very soon. Xxx

Stephanie CalascioneAfter attending the Golden Proportions

Thanks a lot, I'm very grateful for attending your workshps Štefan Priehyba Camilleri, was a great experience and very interesting. You really have a good way of explaining and delivering such knowledge. And also a big thanks to Kelsey and Andrei of Art Classes Malta too for making it happen. 🙂

Raisa BusuttilAfter attending the Golden Proportions course

Wish the sessions aren't over. These intense 7 days in self-portraiture with Karl Froman were worth every penny and more!! Thanks Karl. I've learnt so much. Looking forward to the next 🙂

Elisabeth BrincatAfter attending the Classical Realism specialization course in Self Portrait Painting

Art Classes Malta is a very good and professional school in Malta. I loved the courses of Painting and Classical Realism. The tutors were amazing and the level and depth of these courses is unparalleled locally. I have enrolled for another course in Interior Design.. looking forward for this new experience as well!

Eman BusuttilAfter attending the Beginner Art programme and Classical Realism course

I am truly enjoying coming to the course , I adore your work ! 😍Thank you for the experience you share with us!. Many thanks 😘

Gina Laura SalibaAfter attending the Watercolour beginner's course

My daughter really loves attending her lessons with ms Kelsey. I also attended 2 adult courses one with Kelsey and with Stefan.Great tutors I am very happy and thankful for offering us with such great courses!

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Great tutors, would recommend to anyone that wants to develop their drawing and painting skills or just spend some time doing what they enjoy.

Alison RogersAfter attending the Classical Realism and Big Scale Anatomy courses

Loved every second going to these lessons. Its hard to find such intelligent and skilled teachers here in Malta! Please keep organizing more courses for us adults.

Raymond BorgAfter attending the Beginner Art programme and Big Scale Anatomy course

Other recommended Award courses

MAD Institute Malta

A vibrant centre for professional art and design in Malta. Led and inspired by industry professionals and experts.

The Malta Art and Design Institute (MAD) was set up in 2023 by AK Artistry p`ship (P COMM 339) to provide industry-level professional training and job opportunities for artists and creatives. MAD is an official accredited institute for Further & Higher Education by MFHEA (License 2023/008)

Our founding mission:

1. Our Philosophy: Principles Oriented

At MAD we aim to offer unparalleled student experiences across a broad spectrum of academic environments. Our mission is based on the integration of both technical and conceptual learning with the aim of delivering a holistic and competence-weighted learning experience for each and every student.

2. Our Method: Student-Centric and Competence-Based

We not only take personalized learning seriously; we approach it with a bias. It is therefore our core mission to provide a personal learning experience and approach to each and every student. Our competence-based educational approach prioritizes skill acquisition over other standardized methods. Most of our courses are based on a project-based approach, encouraging students to intuitively learn to apply theory and instructional information to practical and real-life-scenario projects both individually or in group dynamics.

“in academia there is no difference between academia and the real world; in the real world, there is.”

3. Led by Professional Artists and Designers

As one of our principal founding missions, we are still led by many of the industry leading artists and designers of the day elected by their peers in recognition of their work. In order to cultivate an educational environment which optimizes growth, diversity and professionalism, our academicians represent many different perspectives, with a shared commitment to art and a strong belief in the
contribution that artists make to the world.


Public Resources: Manuals, Policies & Procedure

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